2014年12月10日 星期三

Addiction is a Subject Related to Habits

An annotation for Gretchen Rubin’s Are You “Addicted” to Something?
Addiction is a Subject Related to Habits
         
          After reading the article written by Gretchen Rubin, I rather think that addiction is a subject related to habit. In the article, Rubin mentioned a list of factors which was put forth by Mark Griffiths. Apart from the question of “what’s a true addiction?”, the list provides a way to think about whether a certain habit is making it harder to live a life that reflects our values and contributes to our long-term happiness. According to this definition, a behavioral addiction is marked by salience, mood modification, tolerance, withdrawal symptoms, conflicts and relapse. However, the assay would not be clear enough if it isn’t represent with an example, so I would discuss the six aspect along with my mother’s habit on playing app games.

          My mother brought herself an Iphone during summer vacation, and that is also when she started to gain the habits of playing app games such as candy crush. This behavior had become the important activity in her daily life (salience), for she spent thirty minutes to an hour on playing games after having breakfast, lunch and dinner, sometimes even before going to sleep as if she is following a prescription given by the doctor. Basically, I think the most interesting part during the observation of mom is that it is pretty easy to predict whether she is winning or losing in the game, for the behavior of playing game changes her mood by providing a rush of excitement or sense of calm or a shout of remorse (mood modification). None the less, since the difficulties of the game advanced eventually level by level, it is quite hard to go on to the next level as easy as turning one’s hand over on level one when you had the same limitation of life chance, which is five lives per chance. So mom began to purchase “life “ in the online store, and that represents the stage when more and more behavior is needed t get the mood boost (tolerance). However, what happens when she fail to pass the level even with the purchase of extra lives? Well, mom would be depressed and put down her phone to take a break, but after finishing all of the housework, she would return once again back to her wonderland, and that is how the behavior returns after being given up (relapse)

          There are still two aspect I had not talked about, which is withdrawal symptoms – a person feels lousy or irritable when unable to engage in the behavior, and conflict – the behavior causes conflicts with other people, interferes with other activities, or causes a person to feel a loss of control. Though this list might seemed a little too underestimate the problems of addiction, I think with our self-knowledge, and being in control of ourselves, addiction would not need to be seemed as a matter so seriously.

Candy Crush---Game Addiction Happiness

An annotation for Eliana Dockterman's "Candy Crush Saga: The Science Behind Our Addiction"
Candy Crush---Game Addiction Happiness

          According to the article published in TIME Magazine's technology and media section, which was written by Eliana Dockterman, it simply analyze the players' addiction within the game into several different aspect of discussion. On the one hand, from the interview with Tommy Palm, who is one of the game's designers, Dockterman then realized what tactics King (the creator company of Candy Crush) used. While on the other hand, Dockterman also called a few psychology experts and players to understand the back-story on why Kings' tactics worked so well to make Candy Crush so irresistible.


          "Perhaps the most genius element of Candy Crush is its ability to make you long for it."(Dockterman) Since you can only get five chances, or say, lives at a time, thus, when you run out of lives, you will have to wait for another thirty-minute increment to continue the play. Owning to the fact that the game actually constrains its players from getting more lives, it urges its player even more to yearn after it. And also, that effortless constraint test the humanity of which people have a stronger desire to thing they aren't able to get in reach. Another reason that deals with humanity is that human are suckers for sweet talks. Even though we all know the truth, which “Good advice jars on the ear.”, and "Bitter pills may have wholesome effects." But still, we tend to be hoodwink by the flattering speech. For example, once you made more than one matches of the candy role in one move, words will pop up on your screen accompanied by a voice that says, "Sweet" or either "Delicious" consider how many combos you complete. Dr. Kimberly Young, a pioneering expert on internet and gaming addiction, called this a "Positive reward". In addition, she believed that it is an essential feedback for player immersion, for that people will feel better about himself or herself.


          Besides, for the humanity part King deals with their tactics, there is also psychology factors they managed to affect. For example, many people might questioned," Why choosing candy instead of other symbols, such as biscuit, fruit, or even cute animals?" or questions like, "While there is so many similar games available, why Candy Crush?" Palm gave a direct response to those questions, "Many people have had a very positive feeling about Candy since they were kids." Thanks to the happy memories with candy during childhood, players therefore coincidentally tied the positive association and pleasures derive from eating into the game, and moreover, it lead out their inner child. With Psalm later on continued, "And it (candy) makes for a real nice visual game board with a lot of color and interesting shapes." For the homepage seemed like a traditional Candy Land Board, and with the game pieces designed as candies, players incline to believe they are transported into an entire Candy Land experience, which is far away from reality.  
 
Reference:
Dockterman, Eliana. "Candy Crush Saga: The Science Behind Our Addiction"TIME.

2014年11月26日 星期三

Candy Crush---Game Addiction Happiness

An annotation for Eliana Dockterman's "Candy Crush Saga: The Science Behind Our Addiction"
Candy Crush---Game Addiction Happiness

          According to the article published in TIME Magazine's technology and media section, which was written by Eliana Dockterman, it simply analyze the players' addiction within the game into several different aspect of discussion. On the one hand, from the interview with Tommy Palm, who is one of the game's designers, Dockterman then realized what tactics King (the creator company of Candy Crush) used. While on the other hand, Dockterman also called a few psychology experts and players to understand the back-story on why Kings' tactics worked so well to make Candy Crush so irresistible.

          "Perhaps the most genius element of Candy Crush is its ability to make you long for it."(Dockterman) Since you can only get five chances, or say, lives at a time, thus, when you run out of lives, you will have to wait for another thirty-minute increment to continue the play. Owning to the fact that the game actually constrains its players from getting more lives, it urges its player even more to yearn after it. And also, that effortless constraint test the humanity of which people have a stronger desire to thing they aren't able to get in reach. Another reason that deals with humanity is that human are suckers for sweet talks. Even though we all know the truth, which “Good advice jars on the ear.”, and "Bitter pills may have wholesome effects." But still, we tend to be hoodwink by the flattering speech. For example, once you made more than one matches of the candy role in one move, words will pop up on your screen accompanied by a voice that says, "Sweet" or either "Delicious" consider how many combos you complete. Dr. Kimberly Young, a pioneering expert on internet and gaming addiction, called this a "Positive reward". In addition, she believed that it is an essential feedback for player immersion, for that people will feel better about himself or herself.

          Besides, for the humanity part King deals with their tactics, there is also psychology factors they managed to affect. For example, many people might questioned," Why choosing candy instead of other symbols, such as biscuit, fruit, or even cute animals?" or questions like, "While there is so many similar games available, why Candy Crush?" Palm gave a direct response to those questions, "Many people have had a very positive feeling about Candy since they were kids." Thanks to the happy memories with candy during childhood, players therefore coincidentally tied the positive association and pleasures derive from eating into the game, and moreover, it lead out their inner child. With Psalm later on continued, "And it (candy) makes for a real nice visual game board with a lot of color and interesting shapes." For the homepage seemed like a traditional Candy Land Board, and with the game pieces designed as candies, players incline to believe they are transported into an entire Candy Land experience, which is far away from reality.  
 
Reference:
Dockterman, Eliana. "Candy Crush Saga: The Science Behind Our Addiction"TIME.

2014年11月12日 星期三

Clarify my Thoughts

      Honestly, before the teacher and student conference, I was not pretty sure about my topic for the issue paper. On the one hand, the first topic I wrote as first draft was ”The relationship of happiness and the society”, which mainly discussed about what happiness means to each one of us in our daily life. However, the later on theory researches I did on the field of “happiness” show more consideration between the individual matters with happiness, rather than the whole society. Thus, it seemed that I am leading the ship off course. On the other hand, after noticing the fact that to discuss happiness in the philosophy way was not what I want, I got the idea of changing topic.

     However, after so many weeks of writing about ”happiness”, and the discussion whether with classmates during classes or with teacher in the meeting, the problems I mentioned above previously did not seem so unsolvable.

     Firstly, I thought I was writing something too far away from my original issue. Yet, the truth is, by skimming through the research I had done, there is actually a pattern, which could be follow. I said that my annotation focus more on individual relation with happiness, but from the division of different aspect of happiness, which was quoted from Aristotle, the first and second annotation mentioned qualified explanation on pleasure. By the examples given in each work, there is also a clear notice that I talked about pleasureness more on the concerns of virtual reality and sensations. Then, why not write about game addictions?

     If we look at game addictions, there is actually various situations for us to probe into. For example, why does a person get addicted to video games? Why does winning maters so much in games? Why sensation will people get? How long will the sensation last? Questions involves in all kinds of field are revealed in this simple incident “game addiction”.

     Therefore, after the conference, despite of solving my problems in writing the issue paper, I also realized my own defect. I had to be more curious. Though observing others from a distance will not need to undertake or add so much personal feelings. Sometimes it seemed a bit disconnected from the world and others (for instance, my behavior in the interview with foreign student). But I am glad that I have the chance to notice this problem of myself whether during the expository writing course or the presentation and communication course. 

2014年10月22日 星期三

How do The Three theories define well-being?

An annotation for Roger Crisp’s “Well-Being”
How do The Three theories define well-being?

          The three theories of well-being, which mentioned in the published article, are successively the Hedonism, the Desire Theory, and the Objective List Theory. Since, if we are to get better understanding and discussion about well-beings, it is indispensable to be aware of these three major theories.

          Firstly, the author talked about the Hedonism. From Jeremy Bentham’s view, who is one of the most well-known of the more recent hedonist, he began his writing An Introduction to the Principle of Moral and Legislation thus, “Nature has placed mankind under the government of two sovereign masters, pain and pleasure. It is for them alone to point out what we ought to do.” As under most considerations, human beings always acted in pursuit of what they believe will give them the greatest balance of pleasure over pain. Hedonism therefore supposed that the greatest balance of pleasure over pain is what well-being consists in. Likewise, what makes pleasure good and pain bad is simply the pleasantness of pleasure and the painfulness of pain in the view of hedonist. Yet, how are we to measure the value of the two experiences? That is pleasure and pain in this situation. Once again, according to Bentham, the duration and intensity seem as a kind of sensation that decides the value. However, problems rose against this kind of hedonism cognition. For example, “There does not appear to be a single common strand of pleasantness running through all the different experience people enjoy.” To explain this problem more practical is to ask one-self, how is it possible to compare the pleasure one get from eating a great meal with their families in a restaurant to reading Shakespeare alone in a quiet corner of the library? There is obvious different aspect of pleasure one can gain from these two incidents. Therefore, other scholar argued that Bentham seemed to be placing all pleasure on a par, and further ignore the distinctions between. Yet, in reality, it certainly does not work in that way.

            What about the Desire Theory, can it be more precise in defining well-being to human beings? Therefore, Roger Crisp, the author, brought up suppose which is known as the experience machine to explain how Desire Theory works in individual behavior. By planning a lifetime of experience before hand, one can later on plug in and live out their life in a virtual reality machine. In such case, one can go through whatever experience they think might possibly bring out the most enjoyment and pleasantness. Thus for, question arise. Is it the experience that people seeks for or the result of it people look forward to? If we discuss this doubt under the consideration of Desire Theory, we can eventually figure out that the central define to which is that people yearn more for the result rather than going through experiences. Therefore, due to the state of desire-satisfaction, Aristotle commented, “Desire is consequent on opinion, rather than opinion on desire.” To simplify this contention an example might be well enough. That is, for instinct, nowadays teenagers seemed to be pursuit eagerly of fame and wealth. However, did they ever consider the difficulties they had to encounter through the pursuance? To reach their own desire-satisfaction, they skipped over tough process and dreamed of the outcome impracticable. By doing so, they be satisfied by the desire of fame and wealth, for they think of fame and wealth as independently goods beforehand.

           The third theory, which is the Objective List Theory surmise that list item-constituting well-being consists neither merely in the pleasurable experience hedonism believed, not in desire-satisfaction as Desire Theory suggested. Other items, such as knowledge and friendships considered in the constitution of well-being, for that it is important that all kinds of good should be included even for those thing people will not enjoy or do not even want.
As we learned about the three theories, we may figure out that each of them considered well-being by their own perspective and explanation. Yet, there is no definably right or wrong in each theory. Since, similarly in reality, we face situations with two sides to it, too. Like while one let go of something, they are gaining other things at the same time even they may not be aware of. Even in the slangs, people used to say a blessing in disguise.        
References:

Crisp, Roger, "Well-Being", The Stanford Encyclopedia of Philosophy (Summer 2013 Edition), Edward N. Zalta (ed.), URL = <http://plato.stanford.edu/archives/sum2013/entries/well-being/>.

2014年10月15日 星期三

Is happiness the highest aim or the intermediateaim of all good

An annotation for AristotleNicomachean EthicS Book I, chapter 1 to 5
Is happiness the highest aim or the intermediate aim of all good?
 
     The defining of happiness and the aim of the ethics, which is the main steam of discussion starts in chapter 1 of Book I, as Aristotle wrote down, Every art and inquiry, and similarly every action and pursuit, is thought to aim at some good; and for this reason the good has rightly been declared to be that at which all things aim.It is from his believing that everything should all aim at some good and later on he also pointed out that many aims are merely intermediate aims, and are desired only because they make the achievement of higher aims possible.
     In chapter 2, it started like this, “If, then, there is some end of the things we do, which we desire for its own sake (everything else being desired for the sake of this), and if we do not choose everything for the sake of something else (for at that rate the process would go on to infinity, so that our desire would be empty and vain), clearly this must be the good and the chief good. Aristotle talked about the chief good in our life, and owing to his opinion, he thinks that the one and highest aim we should seek for throughout our whole life should have the qualities same as politics, since though it isworthwhile to attain the end merely for one man, it is finer and more godlike to attain it for a nation or for city-state.
     Yet, while in chapter 4, Aristotle questioned aboutwhat is it that we say political science aims at and what is the highest of all good achievable by action? and he shortly answered the question later, for both the general run of men and people of superior refinement say that it is happiness, and identify living well and doing well with being happy; but with regard to what happiness is, they differ, and many do not give the same account as wise.For the former, which is the general run of men, they consider happiness as some plain and obvious thing like pleasure, wealth or honor. However, they differ from one another  and often, even the same man identifies it with different things, such as identifying happiness with health when he is ill, and with wealth when he is poor.
     So in chapter 5, Aristotle then distinguished three distinct ways of life which different people associate with happiness. First of all, the slavish way of pleasurethat refers to how most people thinks of happiness; second, the refined and active way of politics that aims at honor, and the third, the way of contemplation life which ultimately aims at wisdom. Each of these three happy ways to involve in life represents a specific target that people aim at for their own sake.
     I think happiness should truly be the ultimate goal or end of action of every human, instead of the intermediate aim of all good. Since what will there left when some day we had to face the end of our life? Is it honor, wealth, or fame? Surly none of these will made any difference to us when facing the end of our life, yet whatabout happiness; the memories, our families and friends, the pleasure moments in life? And I like the idea of how Aristotle said about Priam, many changes occur in life, and all manner of changes and the most prosperous may fail into great misfortunes in old age, as in told of Priamin the Trojan Cycle. Happiness must be consider over a whole life time, and a truly happy person in life is he who will bear what misfortune brings most beautifully and in complete harmony in every instance, because even in this circumstances, something beautiful shine through.

Referance: Aristotle, "Nicomachean Ethics",350 B.C.E

2014年10月7日 星期二

Should the fast food produced system be accepted?



Should the fast food produced system be accepted?

          Nowadays, people seemed to equate eating food produced by big enterprises to be much healthier. Yet, there is a huge blind spot which most of us might lack of notice, that is how was the food produced? In the film Food, Inc. (2008) presented by Robert Kenner, it firstly talked about fast food, a term that can not be even familiar to our generation, and he gave it an interesting title, “Fast Food for All Food”. To, be honest, I was pretty much confused about what might the relationship of fast food and other food be? Since in my cognition, fast food had always been an unhealthy term that is consist of cheesy burgers and pizzas, fatty French fries and chickens, and also, don’t forget the large size soda drink. Though unhealthy and high-calorie, younger generations tend to go to fast food restaurants whether for small gatherings after school or for celebrations of all kinds of reason, and it had almost turned in to some sort of normality. However, even it had become normal, how was it related to other food? After watching the first of the six parts of Food, Inc. on YouTube, it seemed more obvious to me of why did Robert Kenner titled itFast Food for All Food”.

          McDonald’s, as the first multinational fast food restaurant in America and also the biggest leading chain restaurant over the world today, it was primarily opened in 1940. The McDonald brothers basically ran the restaurant following the new-raised form for restaurants which called the drive-in in the 1930’s. Fortunately, they had a very successful drive-in, however eight years later, they decided to cut cost and simplify the form of their restaurant. So they eventually created a revolutionary idea of how to run a restaurant by simply brining in the factory system to back up the restaurant kitchen. They trained each workers to just do one thing again and again and again, for that by having workers who only have to do one thing, they can pay them with much less wages, and moreover, it is easier to find someone else to replace them. “That mentality of uninformative conformity and cheapness applied widely and on a large scale has all kinds of unattended consequences.” (Eric Scholsser) Shortly after their success, McDonald’s became the biggest purchaser of beef in America, and due to their ideas of having their hamburgers to taste exactly the same no matter where it is made, they changed the way how beef is produced. Also, being the biggest purchase port of not only for beef but also pork, chicken, potato, tomato, lettuce and even apple, the chain restaurant had to find bid suppliers and so consequently, our food system fell into the hands of a few companies. 

          In the 1970, though, the top five beef producer only controlled about twenty-five percentage of the market, however, to 2008, the top four controlled more than eighty percentage of the market. So clearly it is not just about whether we eat in fast food restaurants or not, because even if we are not, we still might be eating the meats produced by this system. (And we should notice that even if the labels of the meat package tells you which farm they were produced in, in reality, it is really the big companies behind them that controlled the whole process) For example, in the film it talked about Tyson, which is one of the biggest meat processing plants in the world, changed the entire way of how chicken is raised. Normally, it took about three month to raise a chicken, but due to the chicken farmers, who signed contracts with Tyson, it only took them forty-nine days to raise the chicken. And in order to cater the costumers need, it is not only about having the chicken doubled, What’s more? Due to what people like to eat most, Tyson redesigned the chicken to have larger breast. And besides changing the way chicken is raised for the profit for the customers, they also changed to the right of the chicken farmers for the company’s’ profit. Chicken farmer now are only responsible for raising the chicken, but a big company like Tyson owns the chicken from the day they dropped off till the day they are slaughtered. On account of Tyson’s success in meat producing industry, more and more meat processing plants around the world are following the same pattern.

          Maybe some of the people would think of this as a profit chasing game for the meat industry, yet Richard Labb, who worked in the National Chicken Council, explained that in their way, they are rather producing chicken than food, since it is all highly merchandized so all the birds coming off those contract farms have to be almost exactly the same size. He also pointed out that the achievement of intensive production is to take advantage of small unit of land and create considerable amount of food for the market so the prize can be affordable for everyone. At the end of the interview, he asked “Can somebody explain to me what’s wrong with that?” However, little does the chicken farmer dared to go against their contract company and tell the truth of what illegal doings the company had really done. According to Carole Morison, one of the contract chicken farmers with Purdue, she said that in seven weeks a chicken would grow into a five pound chicken, yet their bones and their internal organs can’t keep up with the rapid growth. So a lot of these chickens in the farms tends to flopped down after a few steps of walk for they can hardly hold on with all the weight they are carrying. That is truly a damage to the health of the chicken, not to mention that he antibiotics add in the feed, and that is one problem. Other conflicts that deals with human rights in this incident is first of all why can companies like Tyson and Purdue kept the farmers under their thumbs? From what Carole later on points out in the film, we can infer that it’s mainly because of the debts the chicken farmers had. Usually, to build one henhouse can be anywhere from two hundred eighty thousand dollars to thirty thousand dollars, and once you made your initial investment, the companies will constantly come back with newly upgraded equipment to improve the function of the henhouse, and yet usually the chicken farmers had no choice or else they will be threatened of contract. So the debt will just keep rolling on under such circumstances. “It’s like being the slave to the company.” (Carole Morison). The workers which the company hired to deliver chicken to processing plants is as well an important segment to the market, for the workers are mostly illegal workers or Latinos that have no guarantee and rights, so apparently they would not dare to risk to expose the truth and bad doings of the companies to the crowd.

          Therefore, I think the fast food produce system truly has a lot issue that should be carefully discussed. However, the discussion is never as simple as simple as whether we are putting our health under risk anymore. When talking about the produce system, and by sequently analyze how each instinct mentioned above might affect one and another in different aspect we can have a clear understanding of it is not just about what we are eating but what we were allowed to know and what we are allowed to say which really matters. That is when fast food chain restaurant asked for great amounts of meats, the most processing plant will seek for ways, no matter how unhealthy to human beings or how illegal it might be, to provide the right amount for restaurant. Not to mention it is of course under the premise of pursuing their own profits. So under such premise, it is not only the costumers’ rights being at risk but also the workers behind those restaurants or meat processing plant. Consequently, I don’t believe the fast food produce system should be accepted.

2014年9月24日 星期三

The relationship of happiness and the society

The relationship of happiness and the society
       To be honest, this is truly a great topic to me which I am not sure if I could handle, since even for myself, I am not quite sure about what happiness exactly stand or represents for. Besides the uncertainty of me to the word “happiness”, people define the concept of happiness in different ways owing to their very own experience in life. For example, It may probably differ from one stage of life to another, it may be effected by our system of values, it may be taught in our traditional cultural, and so on. But there must be one most important and basic understanding toward the word “happiness” which therefore built out the concept we define it by.

During the history class this morning, the professor began the class by asking “How many of you heard of the Harvard Open Course of Positive Psychology?” and later on he talked about the some ideas professor TalBen-Shahar talked in his course.A person with happiness must have a specific goal which brings along joyousness and importance before pursuing it. A truly happy person will live in the way they feel most meaningful and enjoy every moment of it. Nowadays, since we lived in such utilitarianism society, we can try to measure happiness as a profit-seeking business, if that will be easier for most of the people to understand. By the definition professor TalBen-Shahar suggested what a truly happy person should be like, and if happiness is the only standard to measure life, then that would be the ultimate goal for each of us to pursue. It works in the same way when people measure the success of business, the only standard is money, that is whatever is not related with finance will not be considered. However, when dealing with finance problems, profits and loss are the two issues we could not ignore. So, if compare measuring happiness to measuring the success of business, how come there in no gain and loss in happiness?

        To say it more specifically, when looking at our life, we can take the negative emotions as the loss and while the positive emotions as the gain. So when our positive emotions are more than negative emotions, we eventually feel more profit in happiness. When the world country profits more in happiness than in business, will there be much less crimes or social issue among us? Of course, in different stage of life, we would encounter struggles and frustrations, for example losing the ones we loved or go through failures, but time eventually heals all of the sorrows. Moreover, we cannot immerse in the same sadness for too long, cause once you did it, then you are not living your life, you are just simple wasting it unwisely. There is never a thing we cannot overcome; the only thing we could not fight through is mostly ourselves. So, why making life even harder for yourself when there is much more meaningful thing waiting for you to accomplish?